SpyCorp: Stealth Startup
Spy, jump, fly, puzzle, and fight your way through an absurd story of espionage and deception in SpyCorp: A physics-based action/puzzle platformer.
SpyCorp is featured in Apple's New and Noteworthy section on iTunes!
We announced development of Insong at GDC, and TouchArcade posted a few playtest screenshots: http://t.co/fhu3z6jy — More info and video to follow!
We’ve added and updated so much of SpyCorp in the last few weeks that we decided to make a new trailer to show it off better!
Sean was recently interviewed by iFanzine about our recent release SpyCorp, and also about the history and background of Wicked Games and our future plans for upcoming titles.
Check it out, SpyCorp has been picked for this week’s New and Noteworthy feature on iTunes!
Sean has made some awesome progress on the mini-map radar for the Surveillance Spycam!
Here’s an explanation and some code for using the TestFlight SDK in a Unity-based iOS game to track checkpoints and test sessions, along with a few gotchas that occur when it’s used with other libs (like OpenFeint). The code comes from my experience with SpyCorp but it is simple enough to apply to any iOS Unity game.